Team Fortress 2 still gets players, and despite being released over a decade ago now, it's getting a huge new update in the near future. The Jungle Inferno update is being slowly revealed, with the patch notes now up. Here's everything that's been revealed.
Like many other Team Fortress 2 events, there's a campaign pass for this event which you can purchase. The Jungle Inferno Campaign Pass allows you to access 36 contracts which you can complete for rewards. Unlike other updates, these contracts are all available from day 1 of the update. For the first time, those in your party will be able to help out with contracts, making them easier to complete, too.
For completing a contract, you'll get a reward of either an item from the campaign or Blood Money. The full list of available items isn't out yet, but Blood Money can be used to War Paint or War Paint Cases
What is War Paint? Well, it's a way to change how a weapon looks. Redeeming War Paint gets you "an entirely new patterned item," meaning it won't be used in conjunction with your existing arsenal. You're not limited by the weapons you already own, at least.
The Jungle Inferno update comes out tomorrow, October 21. The full patch notes are out, and they're incredibly long, affecting pretty much every class in Team Fortress 2. The Scout, Pyro, and Heavy have some really interesting changes, especially.
The Pyro is getting his own set of weapon for the Mercenary Park update, for a whole lot of added fire-related fun. The new weapons are going to be unlocked through contracts, although these contracts are free to everyone, not just those who purchase the campaign pass. Complete the six contracts, and get these new weapons (plus a new secondary weapon for the Heavy).
"This prehistoric pompadour was first spotted by Sir Edmund Hillary on the slopes of Everest, followed immediately by Hillary spotting himself crapping his own pants."
This head cosmetic looks to be for the Heavy only, and goes alongside two other Yeti-themed Heavy cosmetics available in the campaign loot.
"Everybody loves beards, but why let your face have all the fun? This hirsute hair suit is like a beard for your arms and torso."
The chest part to the Heavy's Yeti outfit is The Himalayan Hair Shirt, which makes his arms hairy with white fur.
"The yeti derives its name from the Tibetan yeh-teh, which translates to “terrifying monster who lives in mountains and wears tiny short pants."
Finally, the Heavy needs some hairy Yeti legs, and this is them, finishing off his Yeti outfit.
"Now you too can look like Mann Co’s owner and CEO! Specifically the head part, not the marvelously well-muscled below-the-head part."
We can only assume this hat is for all classes, and is a large hat just like Saxton Hale wears himself, adorned with monster teeth. We assume they're monster teeth.
"You went to Yeti Park, and all you got was this stupid hat! And dysentery. Display one of these handsome travel mementos in your new home: The bathroom at the hospital."
A cap with the Yeti Park logo, this one is plain and simple. Depending on the rarity of this item, it might be worth a lot, as Team Fortress 2's caps can sell for some serious cash.
A new map, developed in-house by Valve, has two teams battling over three control points. It's a parody of Jurassic Park, where Saxton Hale (who's basically Chuck Norris in the Team Fortress 2 lore) previously held yetis for people's amusement. They escaped, and Hale punched them so hard they exploded, eventually causing yetis to go extinct.
Now, he's enlisted the Red and Blu teams to fight it out in the park instead, turning it from Yeti Park to Mercenary Park. A full runthrough hasn't been shown, although screenshots have given a little glimpse at what to expect from this jungle map.
A King of the Hill (KOTH) map, this one was created by community members Aeon 'Void' Bollig, Fuzzymellow, Tim 'SedimentarySocks' BL, Tim 'Sky' Dunnett, Benjamin 'Badgerpig' Blåholtz, and Stiffy360. Like Mercenary Park, this is also heavily jungle themed, but more like a facility built on top of jungle ruins.
This attack/defend map was made by Freyka, E-Arkham, Michael 'AsG_Alligator' Byczko, PEAR, Andrew 'Dr. Spud' Thompson, Jake 'Xi.Cynx' Handlovic, Aeon 'Void' Bollig, Neal 'Blade x64' Smart, and Harlen 'UEAKCrash' Linke. It's a more traditional Team Fortress 2 map, with wooden buildings surrounded by the jungle.
Moving towards a jungle's beach, Banana Bay is a Payload Race map by Neal 'Blade x64' Smart, Jennifer 'Neodement' Burnett, Pear, Stiffy360, Fuzzymellow, Aeon 'Void' Bollig, and Freyja. It looks like you'll be delivering bananas, which is new.
Taking place in a large jungle greenhouse, Enclosure was made by Michael 'AsG_Alligator' Byczko, Aeon 'Void' Bollig, E-Arkham, PEAR, Stiffy360, Andrew 'Dr. Spud' Thompson, Fuzzymellow, Maxime Dupais, Freyja, and Ivan 'Crowbar' Sokolov. It's a traditional Payload map, with a tyrannosaurus rex enclosure. The t.rexes seem to be gone, though.
The final featured community map is Brazil, another KOTH map, by Jérémie 'Ravage' Nicolas, Tyler 'Yyler' King, Sean 'Heyo' Cutino, and Nassim 'Nassimo' Sadoun. Similarly to Mossrock, it looks like a more traditionally styled affair for a Team Fortress 2 map.
Usable by all classes, the Yeti Punch taunt has the player create a cardboard cutout of a yeti and punch it, causing it to explode. While all classes can use it, the Scout definitely has the best animation of the ones shown off in the trailer for this taunt.
Again usable by all classes, Yeti Smash has the player turn into a yeti themselves, roaring and smashing the ground in front of them before turning back to normal. Only the Soldier's animation for this was shown, unfortunately.
Engineer players are getting two new taunts in this update, the first of which is The Dueling Banjo, made by ✨SedimentarySocks✨ and Nonamesleft~. It's a reference to the 1972 horror film Deliverance, in case Team Fortress 2 was just too topical for you in 2017.
The other option for engineers is described as "groin-liquefying". It has the Engineer ride a jackhammer forward, and can go endlessly. It was made by The Winglet, хвзз, Zxo Pink, Karma Charger, and ✨SedimentarySocks✨.
Another infinitely looping taunt is The Soviet Strong Arm, for the Heavy class. It has the Heavy endlessly pumping iron by lifting some weights, showing off those huge biceps. This taunt was made by Hypo, Codenator, and FiveEyes.
Again, made to show of the Heavy's sheer strength, The Russian Arms Race has him doing one-handed pushups, for as long as you leave him. The caption is "own the means of lactic acid production," which is by far the best thing in the update so far. The Russian Arms Race was made by community member _kyle.
Finally, The Headcase has the Pyro pull out a dish, revealing a head inside, which he sniffs before giving a lovely chef's kiss, for some delicious head flesh is clearly his favourite dish. The Headcase was made by Hypo, donhonk, and Greg.
Each day, more content from the Jungle Inferno update is getting revealed, so check back tomorrow for more updates.!
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